3D GALLERY




The four items appearing before this text are personal projects of mine, the first is a looping animation that was designed to be a header for this website.
The second being a little robot spy drone I designed to be an environmental asset for a Metaverse Crowdsource game that is currently going by the name Dark Flow.
The third is a sci-fi corridor made for the same purpose as the spider drone, however it is also part of a project of mine, modelling out a tileset of sci-fi corridors that can be put together to make interior rooms, buildings, or video game dungeons.
The last item is a Chess pawn with both a marble texture and a disintegration effect on it, designed to display my capabilities in VFX, 3D modelling, texturing, and animation.




The desert sci-fi scene a simple render designed to show off the 3D capabilities.
The crate was made following a texturing tutorial, it is there to mark a point at which my textures started improving.
The barrels were designed to be junk, part of the same Metaverse Crowdsource game as the previous Sci-fi assets, however these were made to be added into slums, impoverished locations in the game.




The pink abstract environment was designed as a portfolio piece, however my intention was to use it as a screensaver on in game computers for the Metaverse Crowdsource game.
The marble sphere was made to show off texturing abilities, the texture being made to potentially be used in a Chess game idea I had.
The chair and desk were designed as portfolio pieces, and as props that I could use in a personal asset library.
Everything below this point is either something I designed in college using Maya, or something I designed during my time at ABLEvfx using Blender. Due to a dead hard drive I have lost work I would have posted here during these times.









